Haven't had much time for studying digital painting, but finally we are here :)
trying on some basic ligthing, back in the game, feeling like a n00b.
Lesson 2 - Light and Shadow
light and shadow render basics
Lesson 2 - Light and Shadow
light and shadow render basics
lighting planes |
actually did these "value planes" a while a go, really liked the rough clean brushstrokes.
painting the planes in directly, cutting the edges with the eraser, or was it a white brush with 100% opacity and hardness.
Form within Shape render variance |
here I did the shape challenge from lesson 2. changing up the forms to make for some interesting lit angles. challenging but fun. really should do a thousand of these + study some material differences as well.
Holyshitasaurus lit from different angles |
a lit character / creature design from different angles. slightly more complex form with cast shadows as well. Don't really know if I am satisfied with it, not really happy with the brushstrokes here, don't know what happened, I suppose it's just been a while since I had some time to do digital painting. + I should have put more effort into simplifying the form planes.
Holyshitasaurus. Really looking forward to Jurrassic Park 4 I guess ;)
bare with me and stay tuned for lesson 3 somewhere in the future gap between all other daily do's.
cheers :D
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